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 Bakudō (Way of Binding)

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Mugetsu
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Mugetsu


Posts : 5797
Awesomeness Points : 14830
Join date : 2012-02-27
Age : 29
Location : Ontario, Canada

Characters
RPC's:

Bakudō (Way of Binding) Empty
PostSubject: Bakudō (Way of Binding)   Bakudō (Way of Binding) Icon_minitimeFri Mar 16, 2012 1:30 am

1. Sai (Block): Locks a target's arms in place behind their back.
2. Undetermined
3. Undetermined
4. Hainawa (Crawling Rope): An energy rope entangles the target's arms.
5. Undetermined
6. Undetermined
7. Undetermined
8. Seki (Repulsion): Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
9. Geki (Strike): Engulfs the target in red light, completely paralyzing them. Incantation: Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and then claw out your own throat!"
10. Hōrin (Disintegrating Circle): Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. The Kidō is able to connect with another one of itself if both have captured a target and bind them together. Incantation: "Disintegrate, you black dog of Rondanini!! Look upon yourself with horror and tear out your own throat!"
11. Kyōmon (Mirror Door): It creates a glass-like barrier which is difficult to break from the outside, but quite simple to break from the inside.
12. Fushibi (Ambush Flare): Can cause a large explosion if used in conjunction with another spell.
13. Inemuri (Forced Slumber): A spell that forces someone to fall asleep.
14. Undetermined
15. Undetermined
16. Undetermined
17. Undetermined
18. Undetermined
19. Undetermined
20. Hakufuku (White Crawl): This technique muddles the consciousness of its target.
21. Sekienton (Red Smoke Flight): Creates a blast upon activation and is used like a ninja's smoke bomb.
22. Tanma Otoshi (Time-Out Drop): A spell that makes someone fall unconscious for a period of time.
23. Undetermined
24. Undetermined
25. Undetermined
26. Kyokkō (Bent Light): Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.
27. Undetermined
28. Undetermined
29. Undetermined
30. Shitotsu Sansen (Beak-Thrust Tri-Flash): Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.
31. Undetermined
32. Undetermined
33. Undetermined
34. Undetermined
35. Undetermined
36. Undetermined
37. Tsuriboshi (Hanging Star): Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
38. Undetermined
39. Enkōsen (Round Lock Fan): Summons a shield of condensed reiatsu to block opponents' attacks.
40. Undetermined
41. Undetermined
42. Shibireyubi (Numbing Finger): A binding spell that causes complete physical paralysis in a victim.
43. Undetermined
44. Undetermined
45. Undetermined
46. Undetermined
47. Undetermined
48. Undetermined
49. Noren Mekuri (Curtain Stripping): A spell that is capable of stripping away illusionary effects.
50. Undetermined
51. Undetermined
52. Undetermined
53. Undetermined
54. Undetermined
55. Undetermined
56. Undetermined
57. Kagehouyou (Shadow Embrace): Creates a black reiatsu which encases the user, forming a sphere around them and protecting them from an opponents kidō attack by absorbing it. Spell usually only lasts one post unless the user calls it off early. Can protect from kidō spells leveled 1-73. Incantation: "Mother of Shadow, Goddess of the Night, envelope me within thine embrace and shield me from disaster!"
58. Kakushitsuijaku (Trace-Catching Pursuit Sparrows): Tracks and locates any spiritual force the user focuses on. Incantation: "Heart of the south, eye of the north, finger of the west, foot of the east, arrive with the wind and depart with the rain."
59. Undetermined
60. Undetermined
61. Rikujōkōrō (Six-Staff Light Prison): Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams. Incantation: "Carriage of Thunder. Bridge of a spinning wheel. With light, divide this into six!"
62. Hyapporankan (Hundred-Step Rail Parch): A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
63. Sajō Sabaku (Chain-link Chain Bond(s)): Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.
64. Undetermined
65. Undetermined
66. Undetermined
67. Undetermined
68. Undetermined
69. Undetermined
70. Undetermined
71. Undetermined
72. Undetermined
73. Tozanshō (Inverse Mountain Crystal): Creates an inverted pyramid-shaped barrier around the caster.
74. Undetermined
75. Gochūtekkan (Five-Post Iron Weights): Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground. Incantation: “Walls of iron sand, a priestly pagoda, glowing ironclad fireflies. Standing upright, silent to the end."
76. Undetermined
77. Tenteikūra (Heavenly Void Net): Transmits messages mentally to anyone within an area of the caster's choosing. Incantation: "Black and white net. Twenty-two bridges, sixty-six crowns and belts. Footprints, distant thunder, sharp peak, engulfing land, hidden in the night, sea of clouds, blue line. Form a circle and fly though the heavens."
78. Undetermined
79. Kuyō Shibari (Nine-Daylight Bonds): Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest.
80. Undetermined
81. Dankū (Severing Void): Creates an energy barrier in the form of a rectangular wall. It is capable of stopping destructive spells up to #89.
82. Undetermined
83. Undetermined
84. Undetermined
85. Undetermined
86. Undetermined
87. Sotenkyu (Heavenly Rescue): A hand-like light comes around the user and revolves at great speeds to form a barrier and heals as well as protects. The kido requires no adrelaine interference to perform its healing capabilities, so one who uses it during battle will generally have to forfeit the healing power unless they had not engaged in any action whatsoever for a post. Incantation: "Fear unjoints, the roots of the mind shiver. Now remember, great healer, your magnificence and splendor. Whisper, Speak to us, issue a holy sound: You who care for our well-being: be tender! Draw nigh and uphold our head."
88. Undetermined
89. Undetermined
90. Undetermined
91. Undetermined
92. Undetermined
93. Undetermined
94. Undetermined
95. Undetermined
96. Undetermined
97. Undetermined.
98. Shisō Kekkai (Quad Burial Barrier): Four spears are used to trap the target by their hands and legs. The target rises up into sky and is then sealed in a black coffin-like box with chains wrapping around it. The four spears then pierce the box all at once.
99, Part 1. Kin (Seal): Ties the target's arms on the back in addition to wrapping the spiritual fabric around the entire body, and continues to pin the target with spiritual fabric stacked to the ground around the target with several iron shafts in an "X" shape.
99, Part 2. Bankin (Great Seal): This spell covers the target from head to toe with spiritual fabric (First Song), stabs them with numerous metal bolts (Second Song), and then smashes them with an immense metal cube (Final Song).
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